| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Jim McGregor
Caldari
|
Posted - 2006.08.22 06:13:00 -
[1]
I definently support the warp to 0 km option and mobile warp disruptors in low sec space. It really is time to get rid of instas, ccp.
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Jim McGregor
Caldari
|
Posted - 2006.08.22 07:08:00 -
[2]
Originally by: Levka Ok lets say CCP makes "warp to 0km" option. Does that mean they have to get rid of bookmarks completely?
CCP cant take bookmarks from the game for one simple reason. Its not just the means of saving some time by warping on top of the gate.
There is such thing as tactical bookmarks, around stations, gates, POSs and so forth. Yes you can say, use a cloaker as your tectical bookmark, well some ppl like solo PVP and we need those bookmarks to get information/get in range.
Personaly, i cant think of any solutions.
I agree, they shouldnt remove bookmarks completely. Bookmarks are needed for tactical locations. But i feel that out of everyones bookmarks, only a few percent are for tactical reasons. The rest are for instant travelling to gates. It wouldnt be hard to just invalidate the bookmarks that are within 15km of gates and let people warp straight up to them instead.
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Jim McGregor
Caldari
|
Posted - 2006.08.22 07:10:00 -
[3]
Originally by: Naburi NasNaburi Edited by: Naburi NasNaburi on 22/08/2006 07:06:30 Hmm looking at all the lag we had in the last few days, and people openly admitting they are hauling around 300+BM just to cause lag....yep Warp to 0km would take care of a few issues. No more Instas needed at all, way less lag *g*
Originally by: DaReaper Create an Advanced Navigation Skill. Requires Navigation to lvl 5. Each level brings you 3km closer to the gate either when using auto pilot of manually. So for exsample, at level 1 you are not 12kn from it, l2, 9km, l3, 6km, l4, 3km, l5 0km. Make it a high rank skill so that lvl 5 takes a few days, most would just bring it to 4, or heck even 3. This would kill the need for instas, and woudl allow pirates to get the lazy people who don;t want to take the time to learn yet another skill.
/applauds VERY good idea.
I dont like it. Its just a timesink and once everybody trains it, everybody warps to 0. It also puts newbies in a very bad spot, having to spend a long time just to travel around the game. I believe it should be no skills involved in this myself...
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Jim McGregor
Caldari
|
Posted - 2006.08.22 07:21:00 -
[4]
Originally by: Brad Stone
Originally by: Kaylana Syi
Insta's break the game...
Lack of instas would make half the players leave the game (probably including me), and would therefore also break the game.
I do not want to waste an entire evening spending 2 minutes each time waddling to the next gate on a 15 jump trip and then do it all again on return. I would have more fun watching paint dry or grass grow. I don't pay my hard earned rl isk to spend 80% of my valuable leasure time crawling to the gates.
You missed the part where we suggest Warp to 0km of a gate as the replacement.
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Jim McGregor
Caldari
|
Posted - 2006.08.22 07:28:00 -
[5]
Originally by: Naburi NasNaburi Its not only the newbies that dont have instas. Ive explained making regular BMs to players from 2003/2004 quite often in the last few days. There even were some that had no idea such thing existed.
They must be pretty thick to miss how most other players manages to warp straight up to the gate...2-3 years of playing the game and not knowing what a bookmark is, thats just scary. :)
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Jim McGregor
Caldari
|
Posted - 2006.08.22 07:41:00 -
[6]
Originally by: Ishquar Teh'Sainte stuff
I really dont like making them a money sink (when you have to buy them) or a time sink (when you have to train skills for them). Travel to 0km should be available for everybody. If they introduce some solution that is actually worse than instant bookmarks, people will just get angry. And i would agree, since there is no point in making travel cost alot of money or take time to train for. Just make it easy and effortless.
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Jim McGregor
Caldari
|
Posted - 2006.08.22 07:48:00 -
[7]
Originally by: Miss Overlord bookmarks are a part of the game - its a volatile issue at the best of times
Obviously. But things can change. And they should.
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Jim McGregor
Caldari
|
Posted - 2006.08.22 07:59:00 -
[8]
Originally by: Thelmarr
Player interaction is NOT jumping in, getting locked by 6 snipers and being popped and podded. And no, the "get alt for scouting" should not be solution to this problem.
If we look at amount of pirates out there we see that system has a flaw. Yes, piracy should be viable option as career but as it is it is TOO viable. Little effort, little risk (once you get in corp/team/whatever) and still getting income. Varied income is biggest con for pirates but with relatively cheap ammo and rather low risk once you camp up it's no biggie.
This is very off topic for a bookmark discussion, because it affects everybody the same. Pirates are just travellers sometimes too, and gets shot at by other pirates. Its not like they have a secret brotherhood of swapping spit in the shower.
And its very easy to scan for snipers by just warping to the closest object to the gate on the scanner. Ive never been killed by a sniper, even though its been close when ive been lazy and not scanned the gate.
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Jim McGregor
Caldari
|
Posted - 2006.08.22 08:23:00 -
[9]
Originally by: Thelmarr
It is not actually. When we want solution for instas we have to take into account it's effects on gaming. And forcing people moving from system to another to subject themselves to campgank is not going to improve the gaming experience one bit.
When solution is made god forbid it from introducing new options for intercepting ships above 0.0 to counter warping to 0.
But it SHOULD put the effort of succeeding more to hunter instead of hunted.
But it doesnt change anything. People using instas or people warping within 0km of a gate is exacly the same thing. It doesnt have any effect on gaming at all. Ok, some newbies doesnt have bookmarks (and some others), but eventually they will get them when they get tired of being killed at gates in lowsec.
Instas are killing the cluster performence and we really need them replaced for the good of Eve. Seriously, its a stupid game mechanism. Bookmarks should be used for tactical movements within a system, not as a gate to gate travel mechanism, because it really hurts the cluster to deal with millions of bookmarks. It needs to go...for the good of the game.
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Jim McGregor
Caldari
|
Posted - 2006.08.22 08:39:00 -
[10]
Originally by: Caleb Paine stuff
I just want to say that buying bookmarks doesnt really count as "effort". Its very, very easy to get bookmarks to every gate in this game. And if it wasnt for the fact that it takes some time to copy them, i would expect everybody to buy complete sets for every region there is.
I dont see the effort argument as very valid to keep instas in the game. Think of a possible future when every pilot in Eve has bookmarks to where he wants to go. Then the whining will start that you cant kill anybody at gates anymore. Its much better to change the game mechanics TODAY instead of waiting several years with poor cluster performence. We all know where this bookmark hell will lead us.
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Jim McGregor
Caldari
|
Posted - 2006.08.25 18:46:00 -
[11]
Originally by: Avon
Originally by: Nanobotter Mk2 "Warp to 0 breaks the game just as instajumps do. And its not just about gatecamps so no, it does not remove any objection at all against warp to 0."
How I have yet to see how warping to 0 or insta jumps break the game. Please provide details. Last i checked I doubt the intent for the game was that anyone with a inty and a few friends ready to warp in should be able to lock down a gate that leads to hundreds of systems with 100% certainty.
You notice how different ships have different speeds .. and certain modules effect that speed? Think it was all just for show?
Come on, you're a birght lad, work it out.
Avon, people already have instas....
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